FANDOM


Spearman: Edit

Primary Attack: Edit

  • Single target melee attack

Type: Physical

Secondary Attack: Edit

Execution

The Spearman picks a weakened enemy and delivers the fatal blow.

  • Target below X% HP
  • Very high instant damage (which can kill small Units in 1 hit but may take multiple hits to kill stronger Units)

Type: Physical

Archer: Edit

Primary Attacks: Edit

Shoot Arrow:

  • Single target ranged attack

Multishot:

  • Fire multiple arrows simultaneously

Type: Physical

Secondary Attack: Edit

Rain of Arrows/Volley

The Archer kneels down, aims high in the air and unleashes a bunch of burning arrows which rain down at the target position.

Type: Fire

Warrior: Edit

Primary Attack: Edit

Attack:

  • Single target melee attack

Type: Physical

Secondary Attack: Edit

Shield Block:

The Warrior raises his shield to repel the enemies' attacks.

  • All incoming damage is reduced by X% for Y seconds
  • Is cast by the Warrior immediately when another unit (or tower) attacks him

Type: Physical

Siren: Edit

Primary Attack: Edit

Chain Frost:

Freezing death breaches enemy lines, pursuing one victim after another.

  • Single target ranged attack & debuff
  • Deals instant damage
  • Reduces the target's movement speed by X% & attack speed by Y% for Z seconds
  • Jumps to another target in range of the previous target
  • Damage dealt is reduced with each additional jump

Type: Ice

Secondary Attack: Edit

Shock Wave:

The Siren bewitches her enemies to come closer, only to throw them away by a blast of lightning.

  • Deals instant damage
  • Knocks back enemies within the area
  • Affected targets are stunned for x seconds after being knocked back

Type: Lightning

Trebuchet: Edit

Primary Attack: Edit

Shoot:

  • Single target ranged attack
  • Preferred targets: obstacles (towers & barricades)

Type: Physical

Secondary Attack: Edit

Fortification:

The Trebuchet is anchored to the ground, allowing it to shoot with higher precision and at a faster rate.

  • Changing from/to fortification mode takes time

While fortification mode is active:

  • The Trebuchet cannot move
  • Attack range is increased
  • Attack rate is increased by X%

Type: Physical

Medusa Edit

Primary Attack: Edit

Poisonous Strike:

The Medusa's poisonous strikes weaken her victims.

  • Single target melee attack & debuff
  • Deals instant damage

Inflicts poison debuff on the target

  • Deals poison damage over time
  • Affected targets have their attack rate reduced by X%
  • Affected targets have their crit chance reduced by Y%

Type: Poison

Secondary Attack: Edit

Gorgon's Gaze:

The Medusa's eyes start to glow before she turns to stone everyone who looks at her.

Applies Petrification to Units & Heroes inside the area

Petrification

  • Affected Units cannot move or attack for x seconds
  • Affected Heroes have their attack speed & movement speed reduced drastically

Type: Physical Petrify

Minotaur Edit

Primary Attack: Edit

Cleave:

The Minotaur slaughters the crowd with his furious swings.

  • Enemies hit take high instant damage
  • High attack speed

Type: Physical

Secondary Attack: Edit

Dash:

The Minotaur runs headfirst through a group of enemies, damaging and knocking back all who stand in his way.

  • Targets Units or Obstacles
  • Can run through Units but not through Obstacles
  • Deals instant damage to any enemy it hits during the dash movement
  • Units hit are knocked back

Type: Physical

Cyclops Edit

Primary Attack: Edit

Overhead Smash:

The Cyclops raises his fists in the air to smash anything that stands in his way.

  • Enemies hit take high instant damage

Type: Physical

Secondary Attack: Edit

Stoneskin Frenzy

Hardened skin allows the Cyclops to withstand attacks while he rages through the enemies.

The Cyclops gains a shield that absorbs X damage. (self buff)

While the shield is active:

  • The Cyclops takes no HP damage
  • The Cyclops has increased movement speed & attack speed
  • The buff only ends when the shield has absorbed the maximum amount of damage
  • The shield is vulnerable to physical attacks, especially by the Hero
  • Is cast by the Cyclops immediately when another Unit (or Tower) attacks him

Last Stand:

Stoneskin Frenzy is also cast by the Cyclops upon being reduced to less than X% of his Health, regardless of cooldown

Type: Buff

Hydra Edit

Primary Attack: Edit

Spit Poison:

The Hydra's heads continuously spit poison which covers the ground beneath its enemies.

Small poison puddles

  • Targets standing in a puddle take poison damage over time
  • Affected targets have their attack rate reduced by X%
  • Affected targets have their crit chance reduced by Y%
  • Leaving a puddle immediately removes this effect, there is no more Damage Over Time or debuff

Type: Poison

Secondary Attack: Edit

Tail Slash:

  • 360° attack
  • Knocks back units/hero in range

Type: Physical

Griffin Edit

Primary Attack: Edit

Wing Flap:

The Griffin rears up and spreads his wings before he stomps back down to unleash a powerful shockwave towards his enemies.

  • Targets hit take high instant damage
  • Targets hit have a chance to be stunned for X seconds

Type: Lightning

Secondary Attack: Edit

Death From Above:

The Griffin flies high up in the air and dives down at his target, knocking back everyone around it.

  • Targets inside the area take high instant damage and are knocked back
  • The Griffin can cross barricades & path borders to teach his target

Type: Physical

Community content is available under CC-BY-SA unless otherwise noted.